Wolfgang de Bie VIII

Description:
Race: Ork Gender: Male
Age: 17 Skin: Olive
Height: 6’0" Hair: Black
Weight: 210 lbs. Eyes: Green

Disciplines

Discipline Specialty Circle
Nethermancer - 2

Attributes

Race Base LP Current Step Dice
Dex 10 10 10 5 d8
Str 13 11 11 5 d8
Tou 11 13 13 6 d10
Per 10 14 14 6 d10
Wil 8 16 16 7 d12
Cha 9 13 13 6 d10

Offense/Weapons

Melee Weapons Table

Weapon Step Damage Min Str Size Forged
Knife 5 (d8) 6 (d10) 3 1
Unarmed 6 (d10) 5 (d8)

Ranged Weapons Table

None.

Throwing Weapons Table

Weapon Qty Step Dam Min Str Short Range Long Range Weight
Knife 1 5 (d8) 6 (d10) 3 2–8 9–16 10 oz

Defense/Armor

Armor
Type Phy Mys Pen
Armor Padded Leather 4
Shield
Wolfgang’s Peril 6 8 0
Other
Defense Stats
Physical Defense 6 Physical Armor 6
Spell Defense 9 Mystic Armor 2 +6 = 8
Social Defense 7 Penalty 0

Health

Unconsciousness Rating 27 Current Damage 0
Death Rating (35)27 Blood Damage 8
Wound Threshold 9 Natural Wounds 0
Recovery Tests 2 Blood Wounds 0
Recovery Step 6 Recovery Dice d10

Karma/Misc.

Karma Points 5 Max Karma 5
Init Step 5 (d8) Movement 6
Carrying Capacity 80 Lifting Capacity 160

Abilities

Racial Abilities
Ability Book
Gahad PG. pg. 22
Low-Light Vision PG. pg. 23

Gahad 1: When his race or discipline is used as an insult, not insulting a person because they are that race or discipline.

Gahad 2: When his art, prose, or poetry is laughed, snickered, or chuckled at, even if it’s comical (ie limericks or chairactures).

Discipline Abilities
Ability Book
Spirit Sense PG. pg.48
Other Abilities

4 Permanent Damage and +1 to Astral Sight Step from Completed Blood Promise Oath

Talents

Discipline Talents
Name Action Strain Karma Attr Rank Step Dice Book
Astral Sight Simple 1 No Per 2 (8+1) 9 d8+d6 PG pg. 61
Creature Analysis Simple 1 No Per 3 (9+2) 11 d10+d8 PG pg. 64
Frighten Simple 1 No Wil 1 8 2d6 PG pg. 71
Karma Ritual 2 PG pg. 74
Read/Write Magic Standard 0 No Per 2 8 2d6 PG pg.??
Spell Matrix 2 PG pg. 80
Spellcasting Standard 0 ? Per 2 8 2d6 PG pg. 80
Thread Weaving [Nethermancy] Standard 0 ? Per 3 9 d8+d6 PG pg. 83
Optional Talents

None.

Knacks

None.

Skills

Name Action Strain Attr Rank Step Dice Book
Animal Handling Standard 0 Wil 7 d12 PG pg.92
Artisan: Robe Embroidery Sustained 0 Cha 3 9 d8+d6 PG pg.93
Bribery Standard 0 Cha 6 d10 PG pg.93
Climbing Standard 0 Dex 5 d8 PG pg.94
Conversation Sustained 0 Cha 6 d10 PG pg.94
Detect Trap Standard 1 Per 6 d10 PG pg.95
Detect Weapon Standard 1 Per 6 d10 PG pg.95
Distract Standard 1 Cha 6 d10 PG pg.96
Etiquette Sustained 0 Cha 1 7 d12 PG pg.96
Flirting Sustained 0 Cha 6 d10 PG pg.97
Gliding Simple 0 Dex 5 d8 NG pg.228
Haggle Sustained 0 Cha 6 d10 PG pg.97
Intimidation Standard 0 Cha 6 d10 KR pg.225
Knowledge: Horror Lore Standard 0 Per 2 8 2d6 PG pg.98
Melee Weapons Standard 0 Dex 5 d8 PG pg.99
Missile Weapons Standard 0 Dex 5 d8 PG pg.99
Parry Free 1 Dex 5 d8 PG pg.99
Read/Write Language Standard 0 Per 1 7 d12 PG pg.100
Research Sustained 0 Per 6 d10 PG pg.100
Resist Taunt Free 1 Wil 7 d12 PG pg.100
Rhetoric Sustained 0 Per 6 d10 PG pg.100
Seduction Sustained 0 Cha 3 9 d8+d6 PG pg.101
Slough Blame Standard 2 Cha 6 d10 PG pg.102
Speak Language Standard 0 Per 2 8 2d6 PG pg.102
Swimming Standard 0 Str 5 d8 PG pg.102
Throwing Weapons Standard 0 Dex 5 d8 PG pg.103
Tracking Standard 1 Per 6 d10 PG pg.103
Unarmed Combat Standard 0 Dex 1 6 d10 PG pg.103
Wilderness Survival Sustained 0 Per 6 d10 PG pg.103

Spells

Name Crcl Thrd Weav TN Range Duration AoE / Effect Book
Astral Spear 1 1 6/12 TSD 24 1 rnd 15/Mystic PG pg. 150
Bone Circle 2 3 (rit) 6/17 9 2 4 mos PG. 155
Detect Nethermancy Magic 2 2 5/15 6 Self 11 min rad 15 PG pg. 162
Experience Death 1 1 6/12 TSD 10 4 rnds 14 PG pg. 168
Mount Scare 1 1 5/13 TSD 10 6 rnds Spooks Mount PG pg. 185
Shadow’s Whisper 2 1 6/11 6 50 4 min 15 PG pg. 196
Spirit Grip 1 0 NA/7 TSD Touch 1 round 15/Physical PG pg. 199

Threads

Thread Rank Partern Item Effect
1 3 Wolfgang’s Peril Mystic Armor: 8; Physical Armor: 6; Init Pen: 0
2
3

Languages

Language Speak Read/Write
Theran X
Throalic X X

Gear

Item Qty Location Weight
Artisan Tools (Embroidery/Sewing) 1 Large Sack 5
Backpack 1 Self ?
Bedroll 1 Backpack ?
Belt 1 Self ?
Flint & steel 1 Self ?
His Grimoire 1 Self ?
An Old Grimoire 1 Self ?
Hand Cart
(Light Stone) 1 Backpack ?
Knife 1 Self 10 oz
Large sack 1 Self ?
Old Robe 1 Self ?
Padded Leather Armor 1 Self 20
Pledge Coin 1 Self ?
Robe 1 Self ?
Shirt 1 Self ?
Soft Boots 1 Self ?
Tent 1 Backpack ?
Trail Rations 1 wk Backpack 8
Traveler’s cloak 1 Self ?
Trousers 1 Self ?
Waterskin 2 Large Sack ?
Writing Kit x2 1 Large Sack ?
Red Wolf Pelt 3 Self ?
Wolfgang’s Peril 1 Self ?
Bloody arm band (group pattern Item) 1
Mount: XXXXX Saddle: MoreInfoToCome

Total Weight: ??? / 80

Wealth

Type Qty Value (s) Notes
Orcalcium Coins 1 10,000 Pledge Coin
Gold Coins 7 10 Theran Minting
Gold Coins 7 10 Throal Minting
Gold Coins 57 10 Unminted
Silver Coins 29 1

Total Value: 10,533 s


Disciple Traits
Karma Ritual: A quiet affairs where Wolfgang drinks tea with an other otherworldly creature and talks of life beyond this world. The ritual ends after a half hour has passed with Wolfgang draining the last drop from his final cup of tea.
Half-Magic: Nethermancers use half-magic to recognize uses of nethermantic magic, different types of undead and spirits, and magical rituals—especially blood magic rituals. Nethermancers may also use half-magic to understand the effects of different blood charms, as these are linked with Nethermancy. Nethermancers may make Perception-based Half-Magic Tests to produce blood charms (see the Enchanting chapter in the Player’s Companion).
Half-Magic: A Nethermancer may use half-magic to sense the presence of spirits within 15 hexes of his location. The Detection Difficulty for sensing a spirit is the spirit’s Spell Defense. If the test succeeds, the Nethermancer can sense the presence of the spirit can use spells, or talents such as Spirit Hold or Spirit Talk, to communicate and interact with the spirit. The gamemaster may choose to make this Half-Magic Test on behalf of a Nethermancer character at any time, as this innate sense is always active.

Bio:

Son of Wolfgang de Bie VII and Simone (Neels) de Bie

Background Writeup: The Discovery of a Pupil

Wolfgang de Bie VIII

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