Kaer Jai'den

History

The town of Jai’den was mining town in the foot of the Throal mountains that specialized in mining for True Earth and though it never produced Orcalcum drew more attention from Threa than it wanted. Since Jai’den was so close to the Kingdom of Throl Thera delegated it’s rule to Throal.

Jai’den while having above average wealth did not have enough to purchase the Rites of Protection and Passage. Their plan to weather the scourge was originally to make a mass exodus to Throal and seek refuge there, but there was a number of informed and elderly who were unable to make the journey. In addition as the Horror activity was rising many of the rest were simply afraid to make the journey. As a result Jai’den had to find a backup plan and the True Earth mine provided the next best option. Without the Rites of Protection and Passage it wouldn’t be a true Kaer, but it may provide enough protection to weather the Scourge.

Then fate or the Passions must have stepped in because the town of Jai’den received some visitors who were an answer to their prayers. A Theran caravan that carried the Rites of Protection and Passage along with skilled laborers arrived. They were beset with some strange curse that caused them to forget where they were from and where they were going. Having nowhere to seek shelter from the Scourge they threw in their lot with Jai’den and helped them turn their mine into a Kaer.

The Kaer closed late but thanks to the sacrafice of a group of Adepts Named Jai’den’s Hope the Kaer managed to keep itself Horror free.

Geography

The kaer is a three tiered octagon. The central floor is the main floor and contains the government buildings, the hall of records, and the marketplace. In addition to being the heart and soul of the kaer this floor also houses about half of the population of the kaer. There are major roads heading off toward all eight faces of the octagon, but the road leading south is twice as wide as all the others and is called Freedom Path as it leads to the door of the kaer.

On the top tier is shaped like a doughnut (with a hole in the middle) this gives the main hall and the market place a vaulted ceiling but also makes the third tier the only private homes in the kaer with windows. The wealthier citizens live on the third tier with the most prestigious real estate being closer to the center. This tier houses about a quarter of the population.

On the bottom and largest tier you find all of the industrial, agricultural, and less desirable rooms of the kaer. On this tier is where the food is grown, water is collected, and the waste is disposed of. This is also the tier where the poorer citizens and the slaves live. The poorer citizens will have rooms similar to those on the main tier, but the slaves live in barracks style rooms that house about twenty slaves each. Despite having less area devoted to housing than the other tiers it houses about a quarter of the population.

Governance

The Kaer is governed in true dwarven style, by an efficient bureaucracy with a strong central authority. The ultimate authority in the kaer is the Chief Administrator. Before the Kaer was sealed he was a steward responsible to the King of Throal and rebellion against him was rebellion against Throal and the King. Since the sealing the position has become “King by another name” including the hereditary passing of the title.

Under the Chief Administrator and appointed directly by him there are ten Administrators one for each eighth of the main tier, one for the upper tier, and one for the lower tier. This is the face of the government that most citizens interact with. Any petitions, citations, permits, or judicial disputes are settled by the Office of the Administrator (with the Administrator himself being the final say). Any decision of an Administrator can be appealed to the Chief Administrator, though this rarely happens in practice.

Just prior to the sealing of the kaer the Chief Administrator created the office of Chief Inquisitor making it second in command to the Chief Administrator. This office is tasked with the protection of everyone in the kaer and responsible for detecting and repelling any horror breach. Though the Chief Inquisitor has no say over the Administrators directly – every weapon wielding officer reports to him, either by being one of the Horror hunting Inquisitors or through his subordinate the Commander of the Guard who oversees the policing functions in the kaer.

As with any good dwarven bureaucracy there are any number of other agencies and guilds that report to various individuals but most citizens just start with their district’s Office of the Administrator and are pointed in the right direction, and so never know how the rest of the government is stitched together.

Slavery

Slavery is legal in the Theran Empire which the Kingdom of Throal is part of, but the Dwarfs of Throal never embraced the practice. As a result historically the mining town of Jai’den was free of slavery, but when the Theran caravan joined the town of Jai’den in building a Kaer slavery came to the Kaer.

The Administrators of Kaer Jai’den acknowledge and allow slavery (since it is legal in the empire) but they do not approve of it. As a result slavery is only practiced by the very wealthy and typically those of Theran decent. Whenever the Offices of the Administrators find themselves in ownership of a slave official policy dictates that the slave is freed after a year and a day of adequate service.

Roughly twenty percent of the Kaer’s population are in slavery.

Economy

Taxes

As with all governments the administration of the Kaer taxes it’s citizens, but the tax system in the Kaer is focused on survival and on the practical concerns of life. They tax their average citizens in three categories: lungs, mouths, and beds. Every citizen is taxed for the number of lungs they are responsible for (theirs, their children’s’, and and slaves they own). Citizens that wants to make use the Kaer’s food supply (all but the wealthiest citizens) are charged a tax for each mouth they have to feed. Any citizens that want an individual room/home (as opposed to living in a communal dormitory) have to pay a tax on their dwelling.

For the most part the Office of the Administrator handles unpaid taxes pragmatically. If you don’t pay your “bed” tax you are evicted to the common dorms. If you don’t pay your “mouth” tax you are on your own to find food. The “lung” tax is handled slightly differently, it is punishable by a month in prison. The only catch is that the cells are just down the hall from the “muck tubes”, so while the defender is never actually deprived of clean air anyone who has ever served the sentence would be quick to disagree. All basic taxes are payable in copper or in “service”. Paying in service refers to the practice of working an a menial government job (often undesirable jobs or physical labor) to pay the tax and is often chosen over the consequences of not paying.

There are additional taxes levied only on Adepts, these taxes are categorized as taxes of time, talent, and training.

Every adept is taxed one day a weeks that is to be spent in the service of the Kaer and this tax can only be paid “in service”. In practice that means that Warrior and Swordmaster adepts are drafted into the kaer guard and the Elementalist and wizard adepts maintain the kaer wards, air sponges, water generation, etc. But for those Disciplines that the Kaer doesn’t have a particular use for or where there are more adepts than the kaer has need, in practice the tax is often overlooked. For instance Troubadour adepts might find when they apply to the Office of the Administrator for service they are told they are not needed (all the positions have been filled) and are given credit for service simply for applying. Often this while lead those in less called for Disciplines to stop submitting applications and while an adept is still legally required to weekly volunteer and be turned down the Administration rarely if ever pursues them as long as the needs of the Kaer are being met.

Every adept is taxed by being required to regularly display a creative talent. {XXXXXX} Instead of voluntarily participating in the once monthly general festival, they are required by law to participate in the twice monthly professional festival. There is no burden beyond the required participation (and of course the time and/or materials for the entry) but poor performance in the festival can lead to charges of sedition and treason (as a result of the suspicion of Horror taint).

Lastly every adept is taxed for training, but this tax doesn’t fall on the adept that is being trained(directly), but on every {journeyman} how seeks to train another. For the privilege of passing on their craft and earning the customary fees the trainer is required to pay 10% of the expected fees as a tax. In practice the Office of the Administrator uses this to encourage and discourage the proliferation of certain Disciplines that are either in excess or remission. It even been known to have charged a “negative tax” to certain masters they wished would take on more students.

Income

Commerce

Daily Life

Atmosphere

Living in the Kaer has the feel of being in a very large apartment complex without windows. The vast Majority of the halls and rooms are only as big as they need to be to accommodate the orc and human population. The only open space is at the center of the main floor in the market, the two floor vaulted ceiling is as close to the open air as anywhere in the Kaer gets.

Culture

Necessities of Life

Statistics

Jai’den Racial Composition Table

Race Population
Dwarf 40%
Elf 16%
Human 24%
Ork 13%
Troll 7%

Kaer Jai'den

Kaer Jai'den muskie62250 muskie62250